Scripted trigger · All Under Heaven files
tgp_japanese_high_nobility_clothing_family_trigger
tgp_japanese_high_nobility_clothing_family_trigger = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 635 (10 lines). No parameters.
tgp_japanese_high_nobility_clothing_family_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 635 of its file. It takes no parameters: tgp_japanese_high_nobility_clothing_family_trigger = yes (or no). The game's script calls it in 2 places, among them portrait_high_nobles_headgear_trigger (scripted trigger) and portrait_high_nobles_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
tgp_japanese_high_nobility_clothing_family_trigger = {
AND = {
government_has_flag = government_is_japan_administrative
is_lowborn = no
OR = {
highest_held_title_tier >= tier_county
court_owner ?= { highest_held_title_tier >= tier_county }
}
}
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_japanese_high_nobility_clothing_family_trigger.
Scripted triggers (2)
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.