Scripted trigger
potential_victim_of_apoplexy_trigger
potential_victim_of_apoplexy_trigger = yesgame/common/scripted_triggers/20_health_triggers.txt, line 59 (20 lines). No parameters.
potential_victim_of_apoplexy_trigger is a scripted trigger in Crusader Kings III, written at line 59 of its file. It takes no parameters: potential_victim_of_apoplexy_trigger = yes (or no). The game's script calls it in 5 places, among them Internal Trouble: Can't Think (event harm.0532), Internal Trouble: The World Slipping (event harm.0531) and Thumping Heart: Aching Mind (event harm.1092). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.
The comment above it in the file
Might this character succumb to a stroke, aneurysm, or other blood pressure-related injury?
What it checks
One of these
- Has the Trait: Wrathful
or
or
All of these
- Stress Level at least 1
- Does not have the Trait: Calm
or
Stress Level at least 2
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
potential_victim_of_apoplexy_trigger = {
OR = {
has_trait = wrathful
# Impatient/irritable characters tend towards this when pushed out of their comfort zone.
AND = {
OR = {
has_trait = impatient
has_trait = irritable
}
stress >= low_stress
}
# Non-calm characters may be at risk if stressed.
AND = {
stress_level >= 1
NOT = { has_trait = calm }
}
# But everyone is vulnerable eventually.
stress_level >= 2
}
}As written in game/common/scripted_triggers/20_health_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls potential_victim_of_apoplexy_trigger.
Events (4)
- Internal Trouble: Can't Think
harm.0532 - Internal Trouble: The World Slipping
harm.0531 - Thumping Heart: Aching Mind
harm.1092 - Thumping Heart: Burning Thoughts
harm.1091
Scripted triggers inside an event file (1)
- harm_0631_bonk_enthusiast_trigger
Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.