CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

portrait_religious_high_trigger

portrait_religious_high_trigger = yes

game/common/scripted_triggers/00_clothing_triggers.txt, line 2995 (33 lines). No parameters.

portrait_religious_high_trigger is a scripted trigger in Crusader Kings III, written at line 2995 of its file. It takes no parameters: portrait_religious_high_trigger = yes (or no). The game's script calls it in 4 places, among them portrait_armored_priest_trigger (scripted trigger), portrait_pam_prelate_cope_trigger (scripted trigger) and portrait_western_christian_clean_shaven_clergy_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.

What it checks

  • One of these

  • None of these

    • Their rite: The rite has Rulers can Decide to make a Vow of Poverty, reducing monthly Tax income but increasing monthly Piety gain

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (33 lines of game script)
portrait_religious_high_trigger = {
	exists = this
	OR = {
		has_character_flag = need_priest_outfit
		is_theocratic_lessee = yes
		AND = {
			exists = primary_title # Check exists = primary_title instead of is_ruler, as dead characters aren't rulers
			government_has_flag = government_is_theocracy
		}
		AND = {
			has_council_position = councillor_court_chaplain
			liege = {
				NAND = {
					highest_held_title_tier >= tier_hegemony
					government_has_flag = government_is_celestial
				}
			}
		}
		# Ordained clerics dress as priests, unless they rise to lay rule
		AND = {
			portrait_has_trait_trigger = { TRAIT = cleric }
			OR = {
				is_ruler = no
				pam_is_clergy_ruler_trigger = yes
			}
		}
	}
	NOT = {
		rite = {
			rite_has_parameter = vows_of_poverty_active
		}
	}
}

As written in game/common/scripted_triggers/00_clothing_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls portrait_religious_high_trigger.

Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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