Scripted trigger
petition_head_of_faith_can_afford_major_piety_cost_trigger
petition_head_of_faith_can_afford_major_piety_cost_trigger = yesgame/common/scripted_triggers/11_petition_head_of_faith_triggers.txt, line 122 (6 lines). No parameters.
petition_head_of_faith_can_afford_major_piety_cost_trigger is a scripted trigger in Crusader Kings III, written at line 122 of its file. It takes no parameters: petition_head_of_faith_can_afford_major_piety_cost_trigger = yes (or no). The game's script calls it in 2 places, among them Petition the … (decision) and Petition the Anti… (decision). Patch 1.20.1.2, from game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
The comment above it in the file
Piety reserved when preparing a petition. Waived if the petitioner holds a usable hook on the recipient.
What it checks
One of these
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
petition_head_of_faith_can_afford_major_piety_cost_trigger = {
OR = {
petition_head_of_faith_has_usable_hook_on_religious_authority_trigger = yes
piety >= major_piety_value
}
}As written in game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls petition_head_of_faith_can_afford_major_piety_cost_trigger.
Decisions (2)
Source: game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.