CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_sway_recipient_holds_holy_site_trigger

pam_sway_recipient_holds_holy_site_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 2036 (13 lines). No parameters.

pam_sway_recipient_holds_holy_site_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2036 of its file. It takes no parameters: pam_sway_recipient_holds_holy_site_trigger = yes (or no). The game's script calls it in 2 places, among them Sway to Rite (interaction) and Sway to Rite (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Iterates the faith's few holy sites instead of scanning the recipient's whole sub-realm

What it checks

  • scope:puppet_or_actor.faith › Any holy site:
    • holy_site_county.holder = { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
pam_sway_recipient_holds_holy_site_trigger = {
	scope:puppet_or_actor.faith ?= {
		any_holy_site = {
			exists = holy_site_county.holder
			holy_site_county.holder = {
				OR = {
					this = scope:recipient
					target_is_liege_or_above = scope:recipient
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_sway_recipient_holds_holy_site_trigger.

Character interactions (2)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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