CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_request_white_peace_enemy_trigger

pam_request_white_peace_enemy_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 5016 (18 lines). No parameters.

pam_request_white_peace_enemy_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 5016 of its file. It takes no parameters: pam_request_white_peace_enemy_trigger = yes (or no). The game's script calls it in 2 places, among them Request Victory (interaction) and Request White Peace (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

  • Is a ruler
  • Their religion is Christianity
  • One of these

    • rite ?= scope:puppet_or_actor.rite
    • or

      Their faith is the same as that of puppet or actor
    • or

      religious_head_or_challenger ?= { scope:puppet_or_actor.religious_head_or_challenger ?= this }
  • Their government is not a Theocratic-type Government
  • Does not have the Trait: Excommunicated
  • scope:puppet_or_actor:
    • is_at_war_with = prev

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
pam_request_white_peace_enemy_trigger = {
	is_ruler = yes
	religion = religion:christianity_religion
	OR = {
		rite ?= scope:puppet_or_actor.rite
		faith ?= scope:puppet_or_actor.faith
		religious_head_or_challenger ?= {
			scope:puppet_or_actor.religious_head_or_challenger ?= this
		}
	}
	NOR = {
		government_has_flag = government_is_theocracy
		has_trait = excommunicated
	}
	scope:puppet_or_actor = {
		is_at_war_with = prev
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_request_white_peace_enemy_trigger.

Character interactions (2)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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