Scripted trigger · By God Alone files
pam_evangelize_tenet_below_very_popular_trigger
pam_evangelize_tenet_below_very_popular_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 5398 (3 lines). No parameters.
pam_evangelize_tenet_below_very_popular_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 5398 of its file. It takes no parameters: pam_evangelize_tenet_below_very_popular_trigger = yes (or no). The game's script calls it in 2 places, among them Evangelize Personal Tenet (decision) and Evangelize Personal Tenet (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
scope:pam_evangelize_tenet_check is the tenet being weighed on a character Saved scope not $TENET$: a macro inside a quoted script value drops the opening parenthesis
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
pam_evangelize_tenet_below_very_popular_trigger = {
"faith.tenet_popularity(scope:pam_evangelize_tenet_check)" < tenet_popularity_very_popular_threshold
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_evangelize_tenet_below_very_popular_trigger.
Decisions (1)
Character interactions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.