Scripted trigger · By God Alone files
pam_evangelize_selected_tenet_prohibited_trigger
pam_evangelize_selected_tenet_prohibited_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 5386 (9 lines). No parameters.
pam_evangelize_selected_tenet_prohibited_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 5386 of its file. It takes no parameters: pam_evangelize_selected_tenet_prohibited_trigger = yes (or no). The game's script calls it in 2 places, among them Evangelize Personal Tenet (interaction) and Evangelize Personal Tenet (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
pam_evangelize_selected_tenet_prohibited_trigger = {
exists = scope:pam_evangelize_tenet
scope:recipient.rite = {
has_tenet_status = {
tenet = scope:pam_evangelize_tenet
status = prohibited
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_evangelize_selected_tenet_prohibited_trigger.
Character interactions (2)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.