Scripted trigger · By God Alone files
pam_can_pick_great_schism_stance_trigger
pam_can_pick_great_schism_stance_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 226 (10 lines). No parameters.
pam_can_pick_great_schism_stance_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 226 of its file. It takes no parameters: pam_can_pick_great_schism_stance_trigger = yes (or no). The game's script calls it in 3 places, among them Sway Schism Stance (interaction), pam_offer_great_schism_stance_effect (scripted effect) and pam_offer_great_schism_stance_to_new_player_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- The Christian Church:
- Great schism status is ongoing
pam_great_schism_progress_can_change_trigger = yes
- Is a ruler
- Their faith is Chalcedonianism
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
pam_can_pick_great_schism_stance_trigger = {
situation:the_christian_church ?= {
var:pam_great_schism_status ?= flag:ongoing
pam_great_schism_progress_can_change_trigger = yes
exists = var:schism_mainline_rite
exists = var:schism_competitor_rite
}
is_ruler = yes
faith = faith:christian_faith
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_can_pick_great_schism_stance_trigger.
Character interactions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.