Scripted effect · By God Alone files
pam_offer_great_schism_stance_to_new_player_effect
pam_offer_great_schism_stance_to_new_player_effect = yesgame/common/scripted_effects/pam_effects.txt, line 12326 (6 lines). No parameters.
pam_offer_great_schism_stance_to_new_player_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12326 of its file. It takes no parameters: pam_offer_great_schism_stance_to_new_player_effect = yes. The game's script calls it in 1 place, among them on_player_character_change (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
pam_offer_great_schism_stance_to_new_player_effect = {
if = {
limit = { pam_can_pick_great_schism_stance_trigger = yes }
pam_send_great_schism_stance_offer_effect = yes
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_offer_great_schism_stance_to_new_player_effect.
On actions (the game's own hooks) (1)
- on_player_character_change
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.