Scripted effect · By God Alone files
pam_send_great_schism_stance_offer_effect
pam_send_great_schism_stance_offer_effect = yesgame/common/scripted_effects/pam_effects.txt, line 12333 (8 lines). No parameters.
pam_send_great_schism_stance_offer_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12333 of its file. It takes no parameters: pam_send_great_schism_stance_offer_effect = yes. The game's script calls it in 2 places, among them pam_offer_great_schism_stance_effect (scripted effect) and pam_offer_great_schism_stance_to_new_player_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
pam_send_great_schism_stance_offer_effect = {
add_character_flag = pam_offered_great_schism_stance
situation:the_christian_church = {
var:schism_mainline_rite = { save_scope_as = schism_mainline_rite }
var:schism_competitor_rite = { save_scope_as = schism_competitor_rite }
}
trigger_event = pam_the_christian_church.0060
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_send_great_schism_stance_offer_effect.
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.