CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Khans of the Steppe files

mpo_overrunning_willing_vassal_trigger

mpo_overrunning_willing_vassal_trigger = yes

game/common/scripted_triggers/mpo_scripted_triggers.txt, line 611 (20 lines). No parameters.

mpo_overrunning_willing_vassal_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 611 of its file. It takes no parameters: mpo_overrunning_willing_vassal_trigger = yes (or no). The game's script calls it in 3 places, among them Overrun Kingdom (casus belli), Overrun Kingdom (casus belli) and mpo_overrunning_vassal_title_distribution_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.

What it checks

  • Is played by the AI
  • One of these

    • Opinion of liege at least 50
    • or

      culture = liege.culture
    • or

      is_obedient_to = liege
    • or

      All of these

      • is_close_family_of = liege
      • Opinion of liege more than 0
  • Highest held Title is exactly County Rank
  • Government is Nomadic

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
mpo_overrunning_willing_vassal_trigger = {
	is_ai = yes
	OR = {
		opinion = {
			target = liege
			value >= 50
		}
		culture = liege.culture
		is_obedient_to = liege
		AND = {
			is_close_family_of = liege
			opinion = {
				target = liege
				value > 0
			}
		}
	}
	highest_held_title_tier = tier_county
	government_has_flag = government_is_nomadic
}

As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls mpo_overrunning_willing_vassal_trigger.

Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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