Scripted trigger · Khans of the Steppe files
mpo_nomads_sheep_culture_trigger
mpo_nomads_sheep_culture_trigger = yesgame/common/scripted_triggers/mpo_scripted_triggers.txt, line 783 (23 lines). No parameters.
mpo_nomads_sheep_culture_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 783 of its file. It takes no parameters: mpo_nomads_sheep_culture_trigger = yes (or no). The game's script calls it in 1 place, among them The Pastures of … (event mpo_nomad_events.1100). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.
What it checks
- Their culture:
One of these
- The culture has the tradition Amharic Highlanders
or
The culture has the tradition Dryland Dwellersor
The culture has the tradition Hill Dwellersor
The culture has the tradition Mountain Homesor
The culture has the tradition Highland Warriorsor
The culture has the tradition Mountaineersor
The culture has the tradition Culinary Artistsor
The culture has the tradition Frequent Festivitiesor
The culture has the tradition Sacred Mountainsor
The culture has the tradition Himalayan Settlersor
The culture has the tradition Indomitable Azatanior
The culture has the tradition Caucasian Wolvesor
The culture has the tradition Irrigation Expertsor
The culture has the tradition Mountain Herdingor
The culture has the tradition Mountain Skirmishingor
The culture has the tradition Mountaineer Ruralismor
The culture has the tradition Upland Skirmishing
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (23 lines of game script)
mpo_nomads_sheep_culture_trigger = {
culture = {
OR = {
has_cultural_tradition = tradition_amharic_highlanders
has_cultural_tradition = tradition_dryland_dwellers
has_cultural_tradition = tradition_hill_dwellers
has_cultural_tradition = tradition_mountain_homes
has_cultural_tradition = tradition_highland_warriors
has_cultural_tradition = tradition_mountaineers
has_cultural_tradition = tradition_culinary_art
has_cultural_tradition = tradition_festivities
has_cultural_tradition = tradition_sacred_mountains
has_cultural_tradition = tradition_himalayan_settlers
has_cultural_tradition = tradition_ep3_indomitable_azatani
has_cultural_tradition = tradition_caucasian_wolves
has_cultural_tradition = tradition_fp3_irrigation_experts
has_cultural_tradition = tradition_mountain_herding
has_cultural_tradition = tradition_horn_mountain_skirmishing
has_cultural_tradition = tradition_mountaineer_ruralism
has_cultural_tradition = tradition_upland_skirmishing
}
}
}As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls mpo_nomads_sheep_culture_trigger.
Events (1)
- The Pastures of …
mpo_nomad_events.1100
Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.