Scripted trigger
middle_of_year_season_trigger
middle_of_year_season_trigger = yesgame/common/scripted_triggers/00_weather_triggers.txt, line 68 (4 lines). No parameters.
middle_of_year_season_trigger is a scripted trigger in Crusader Kings III, written at line 68 of its file. It takes no parameters: middle_of_year_season_trigger = yes (or no). The game's script calls it in 14 places, among them … in … (event bp3_roaming.0110), …: the … (event ep3_laamp_decision_event.1000) and …: the … (event ep3_laamp_decision_event.1001). Patch 1.20.1.2, from game/common/scripted_triggers/00_weather_triggers.txt.
What it checks
- Current month at least 4
- Current month at most 9
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (4 lines of game script)
middle_of_year_season_trigger = {
current_month >= 4
current_month <= 9
}As written in game/common/scripted_triggers/00_weather_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls middle_of_year_season_trigger.
Events (8)
- … in …
bp3_roaming.0110 - …: the …
ep3_laamp_decision_event.1000 - …: the …
ep3_laamp_decision_event.1001 - A … of Legends
bp3_roaming.0120 - A Snapped Twig
travel_events.2010 - Arrival
bp3_roaming.0005
2 more
- One Herb for You...
travel_events.2032 - The Womb Of The Earth
travel_events.2031
Scripted effects inside an event file (1)
- 4100_save_background_effect
Scripted triggers (3)
Customizable localization (2)
- GetRandomMigratoryBird
- RoamingLegendaryBeastProvinceWeather
Source: game/common/scripted_triggers/00_weather_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.