CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_witch_known_by_trigger

is_witch_known_by_trigger = { CHARACTER = … }

game/common/scripted_triggers/00_crime_triggers.txt, line 17 (14 lines). Parameters: $CHARACTER$.

is_witch_known_by_trigger is a scripted trigger in Crusader Kings III, written at line 17 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 2 places, among them Found Witch Coven (decision) and activity_witch_ritual_valid_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_crime_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
is_witch_known_by_trigger = {
	OR = {
		has_trait = witch
		custom_description = {
			text = has_a_witch_secret_known_by_character
			subject = this
			object = $CHARACTER$
			any_secret = {
				type = secret_witch
				is_known_by = $CHARACTER$
			}
		}
	}
}

As written in game/common/scripted_triggers/00_crime_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_witch_known_by_trigger.

Source: game/common/scripted_triggers/00_crime_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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