CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Found Witch Coven

Our proud house is united by blood, but the truth divides us. I long for the day when we will no longer live in fear, but be completely open with each other. Our sons and daughter will be raised to embrace their powers and the will of …. May we serve … well!

Requirements

The lines the game itself shows for this decision's conditions:

  • … Adult members of your House are witches
  • …% of Adult members of your House are witches
Shown to a character when (is_shown) (12 lines of game script)
OR = {
	has_trait = witch
	any_secret = {
		type = secret_witch
	}
}
NOT = {
	house = {
		has_house_modifier = witch_coven
	}
}
exists = house

As written in game/common/decisions/80_major_decisions.txt.

Can be taken when (is_valid) (60 lines of game script)
is_house_head = yes
trigger_if = {
	limit = {
		player_heir ?= {
			is_child_of = root
			house = root.house
		}
	}
	player_heir = {
		is_witch_known_by_trigger = {
			CHARACTER = root
		}
	}
}
trigger_if = {
	limit = {
		house = {
			any_adult_house_member = {
				always = yes
				count <= 6
			}
		}
	}
	house = {
		custom_tooltip = {
			text = found_witch_coven_house_member_count_tt
			any_adult_house_member = {
				count >= found_witch_coven_member_count_value
				is_witch_known_by_trigger = {
					CHARACTER = root
				}
			}
		}
		any_adult_house_member = {
			count >= found_witch_coven_member_count_value
			is_witch_known_by_trigger = {
				CHARACTER = root
			}
		}
	}
}
trigger_else = {
	house = {
		custom_tooltip = {
			text = found_witch_coven_house_member_percent_tt
			any_adult_house_member = {
				percent >= found_witch_coven_member_percent_value
				is_witch_known_by_trigger = {
					CHARACTER = root
				}
			}
		}
		any_adult_house_member = {
			percent >= found_witch_coven_member_percent_value
			is_witch_known_by_trigger = {
				CHARACTER = root
			}
		}
	}
}

As written in game/common/decisions/80_major_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (1 line of game script)
found_witch_coven_decision_effects = yes

As written in game/common/decisions/80_major_decisions.txt.

Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).