Scripted trigger
is_valid_basic_candidate_for_vizier_trigger
is_valid_basic_candidate_for_vizier_trigger = yesgame/common/scripted_triggers/00_diarchy_scripted_triggers.txt, line 387 (4 lines). No parameters.
is_valid_basic_candidate_for_vizier_trigger is a scripted trigger in Crusader Kings III, written at line 387 of its file. It takes no parameters: is_valid_basic_candidate_for_vizier_trigger = yes (or no). The game's script calls it in 2 places, among them Appoint Vizier (interaction) and sort_vizier_candidates_to_list_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
is_valid_basic_candidate_for_vizier_trigger = {
is_diarch_valid_trigger = yes
diarch_matches_liege_faith_gender_preference_trigger = yes
}As written in game/common/scripted_triggers/00_diarchy_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_valid_basic_candidate_for_vizier_trigger.
Character interactions (1)
Scripted effects (1)
Source: game/common/scripted_triggers/00_diarchy_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.