CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

sort_vizier_candidates_to_list_effect

sort_vizier_candidates_to_list_effect = yes

game/common/scripted_effects/00_diarchy_scripted_effects.txt, line 1234 (28 lines). No parameters.

sort_vizier_candidates_to_list_effect is a scripted effect in Crusader Kings III, written at line 1234 of its file. It takes no parameters: sort_vizier_candidates_to_list_effect = yes. The game's script calls it in 1 place, among them Appoint Vizier (interaction). Patch 1.20.1.2, from game/common/scripted_effects/00_diarchy_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (28 lines of game script)
sort_vizier_candidates_to_list_effect = {
	scope:actor = {
		every_courtier = {
			limit = { is_valid_basic_candidate_for_vizier_trigger = yes }
			add_to_list = characters_pre_filter
		}
		every_vassal = {
			limit = {
				is_valid_basic_candidate_for_vizier_trigger = yes
				highest_held_title_tier <= tier_barony
			}
			add_to_list = characters_pre_filter
		}
	}
	hidden_effect = {
		while = {
			count = 6
			ordered_in_list = {
				list = characters_pre_filter
				order_by = diarchy_vizier_succession_score_value
				limit = {
					NOT = { is_in_list = characters }
				}
				add_to_list = characters
			}
		}
	}
}

As written in game/common/scripted_effects/00_diarchy_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls sort_vizier_candidates_to_list_effect.

Character interactions (1)

Source: game/common/scripted_effects/00_diarchy_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?