Scripted trigger
is_in_same_clerical_region_as_trigger
is_in_same_clerical_region_as_trigger = { TARGET = … }game/common/scripted_triggers/00_religious_triggers.txt, line 2833 (4 lines). Parameters: $TARGET$.
is_in_same_clerical_region_as_trigger is a scripted trigger in Crusader Kings III, written at line 2833 of its file. A call passes 1 parameter: TARGET. The game's script calls it in 2 places, among them Request Enforced Succession (interaction) and Sell Claim (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
The comment above it in the file
Demand Church Succession### True if the actor's diocese (clerical_region) is the same as TARGET's diocese.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
is_in_same_clerical_region_as_trigger = {
exists = $TARGET$.capital_county.clerical_region_title
capital_county.clerical_region_title ?= $TARGET$.capital_county.clerical_region_title
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_in_same_clerical_region_as_trigger.
Character interactions (2)
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.