Scripted trigger
holds_religious_office_trigger
holds_religious_office_trigger = yesgame/common/scripted_triggers/00_religious_triggers.txt, line 1817 (10 lines). No parameters.
holds_religious_office_trigger is a scripted trigger in Crusader Kings III, written at line 1817 of its file. It takes no parameters: holds_religious_office_trigger = yes (or no). The game's script calls it in 3 places, among them Appoint as Republican Overseer (interaction), Demand Administrative Governance (interaction) and Invite to Become Mandala (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
- Government is Ecclesiastical
or
exists = clerical_elector_titleor
All of these
- Their religion is Christianity
religious_head_or_challenger ?= this
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
holds_religious_office_trigger = {
OR = {
government_has_flag = government_is_ecclesiastical
exists = clerical_elector_title
AND = {
religion = religion:christianity_religion
religious_head_or_challenger ?= this
}
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls holds_religious_office_trigger.
Character interactions (3)
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.