CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_friendly_relationship_with_root_trigger

has_friendly_relationship_with_root_trigger = yes

game/common/scripted_triggers/00_relation_triggers.txt, line 505 (3 lines). No parameters.

has_friendly_relationship_with_root_trigger is a scripted trigger in Crusader Kings III, written at line 505 of its file. It takes no parameters: has_friendly_relationship_with_root_trigger = yes (or no). The game's script calls it in 11 places, among them A Loose Tongue (event feast_lifestyle.2002), A Scheme at … (event hostile_scheme_discovery.1001) and A Warm Welcome (event travel_events.3020). Patch 1.20.1.2, from game/common/scripted_triggers/00_relation_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
has_friendly_relationship_with_root_trigger = {
	has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = root }
}

As written in game/common/scripted_triggers/00_relation_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_friendly_relationship_with_root_trigger.

Events (9)

3 more

Scripted triggers inside an event file (2)

  • fp1_0541_valid_courtier_victim_trigger
  • fp1_0641_neighbouring_ruler_with_stealable_ships_trigger

Source: game/common/scripted_triggers/00_relation_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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