hostile_scheme_discovery event IDs
8 events of the hostile_scheme_discovery namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event hostile_scheme_discovery.1001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| hostile_scheme_discovery.1001 | A Scheme at … | Character | event hostile_scheme_discovery.1001 |
| hostile_scheme_discovery.1002 | Schemer Discovered! | Character | event hostile_scheme_discovery.1002 |
| hostile_scheme_discovery.2001 | A Scheme at … | Character | event hostile_scheme_discovery.2001 |
| hostile_scheme_discovery.3001 | Agent Discovered! | Character | event hostile_scheme_discovery.3001 |
| hostile_scheme_discovery.3002 | Scheme Discovered | Character | event hostile_scheme_discovery.3002 |
| hostile_scheme_discovery.3003 | Involvement Discovered | Character | event hostile_scheme_discovery.3003 |
| hostile_scheme_discovery.4001 | Scheme Discovered! | Character | event hostile_scheme_discovery.4001 |
| hostile_scheme_discovery.4002 | Scheme Discovered! | Character | event hostile_scheme_discovery.4002 |
Source: game/events/scheme_events/hostile_scheme_discovery_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.