CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Fate of Iberia files

fp2_purchase_truce_interaction_soft_requirements_trigger

fp2_purchase_truce_interaction_soft_requirements_trigger = yes

game/common/scripted_triggers/03_fp2_scripted_triggers.txt, line 724 (12 lines). No parameters.

fp2_purchase_truce_interaction_soft_requirements_trigger is a scripted trigger in Crusader Kings III, in the The Fate of Iberia files, written at line 724 of its file. It takes no parameters: fp2_purchase_truce_interaction_soft_requirements_trigger = yes (or no). The game's script calls it in 4 places, among them Purchase Truce (interaction), pt_sum_large_value (script value) and pt_sum_medium_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/03_fp2_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (12 lines of game script)
fp2_purchase_truce_interaction_soft_requirements_trigger = {
	OR = {
		always = no
		any_character_struggle = {
			involvement = involved
			has_struggle_phase_parameter = unlocks_truce_purchasing_interaction
		}
		has_perk = defensive_negotiations_perk
		culture = { has_cultural_parameter = unlocks_purchase_truce }
		has_personal_tenet_flag = tenet_peace_of_god_personal_truce
	}
}

As written in game/common/scripted_triggers/03_fp2_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp2_purchase_truce_interaction_soft_requirements_trigger.

Character interactions (1)

Script values (3)

  • pt_sum_large_value
  • pt_sum_medium_value
  • pt_sum_small_value

Source: game/common/scripted_triggers/03_fp2_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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