CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Diplomacy lifestyle · perk tree

Foreign Affairs tree (Diplomat)

9 perks. Each costs one Diplomacy perk point: 1,000 experience, earned at a base 25 a month while a Diplomacy focus is chosen — 9 × 1,000 ÷ 25 = 360 months, about 30 years for the whole tree before modifiers. The last perk gives the Diplomat trait.

Open this tree in the perk planner

Tree layout

Positions and links as in the game's files. A perk needs every perk linked above it.

Focus

Foreign Affairs Focus

Not Adventurer government

One can never have too many friends, near or far.

Other Diplomacy trees

All trees: Diplomacy · Martial · Stewardship · Intrigue · Learning · Wandering

Perks

Thoughtful

Starting perk of the treethoughtful_perk

  • Opinion Gain from Send Gift: +100%
  • Nomadic governmentOpinion Gain from Send a Gift of Herd: +100%

Best Foot Forward

Needs Thoughtfulducal_conquest_perk

  • Neither Adventurer government nor Nomadic government nor Sōryō government (and other conditions)Unlock the Ducal Conquest Casus Belli

Adventurer government

Mandala government

Not Governments with unique government perks

Sōryō government

Adaptive Traditions

Needs Thoughtfuladaptive_traditions_perk

  • Not Adventurer governmentForeign Affairs Effectiveness: +25%

Adventurer government

Administrative government

  • Enemy Political Scheme Phase Length30 days slower per Scheme Phase

Defensive Negotiations

Needs Thoughtfuldefensive_negotiations_perk

  • Not Adventurer governmentCan propose one Alliance without a Marriage Unlocks the Purchase Truce Interaction
  • Adventurer governmentMake a Request Acceptance for Knights or Men-at-Arms: +25

Adventurer government

Not Adventurer government

Content Camp

Needs Best Foot Forwardforced_vassalage_perk

  • Neither Adventurer government nor Sōryō government nor Ritsuryō governmentUnlock the Forced Vassalization Casus Belli
  • In some casesInvite To House Bloc Interaction acceptance: +15

Adventurer government

Governments with merit

Flexible Negotiator

Needs Adaptive Traditionsflexible_truces_perk

  • Shorter Truces and no Prestige penalty for breaking them
  • Adventurer governmentMake a Request Acceptance: +20

Embassies

Needs Defensive Negotiationsembassies_perk

  • Each Alliance grants: +1 (To the Maximum of 5)
  • Adventurer governmentEnables the Make a Request Interaction with anyone whose Domain your Camp is located in

Administrative government

Run Away With Me

Needs Content Camp, Flexible Negotiator and Embassiesaccomplished_forger_perk

  • Not Adventurer governmentFabricate Claim on County Speed: +75% Unlocks the Buy Artifact Claim Interaction
  • Not Adventurer governmentUnlocks the Bloody Grand Wedding
  • Adventurer governmentEnables using the Elope Scheme on non-Lovers
  • Adventurer governmentElope Success Chance: +50%

Adventurer government

Diplomat

Needs Run Away With Mediplomat_perk

Source: game/common/lifestyle_perks/00_diplomacy_1_foreign_affairs_tree_perks.txt, game/common/lifestyles/00_lifestyles.txt, game/common/focuses/00_lifestyle_focuses.txt and the English localisation, Crusader Kings III 1.20.0.3. Effects shown in the game only for certain governments, faiths or cultures carry that condition; “In some cases” marks a condition the files test that is not spelled out here.