Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Diplomacy lifestyle · perk tree

Family tree (Family Hierarch)

9 perks. Each costs one Diplomacy perk point: 1,000 experience, earned at a base 25 a month while a Diplomacy focus is chosen — 9 × 1,000 ÷ 25 = 360 months, about 30 years for the whole tree before modifiers. The last perk gives the Family Hierarch trait.

Open this tree in the perk planner

Tree layout

Positions and links as in the game's files. A perk needs every perk linked above it.

Focus

Family Focus

Not Adventurer government

Even if we do not choose them, those closest to us are the most important.

  • Diplomacy+2
  • Fertility+20%

Other Diplomacy trees

All trees: Diplomacy · Martial · Stewardship · Intrigue · Learning · Wandering

Perks

Befriend

Starting perk of the treebefriend_perk

  • Not Nomadic government (and other conditions)Unlocks the Befriend Scheme
  • Nomadic government (and other conditions)Removes the Prestige cost from the Befriend Scheme
  • Unlocks the Challenge to Board Game Interaction, allowing you to play friendly games with other Characters

Culture with Ritualized Friendship

  • Befriend Phase Length20 days faster per Scheme Phase

Heart of the Family

Starting perk of the treefamilial_familiar_perk

  • Close Family Opinion+15

Confidants

Needs Befriendconfidants_perk

  • Each Friend adds: -5% Stress Gain (To the Maximum of 5)

Groomed to Rule

Needs Heart of the Familygroomed_to_rule_perk

  • Children receive 1 to 3 extra Skill points
  • Influence Ward's Personality Acceptance: +20

Flatterer

Needs Confidantsflatterer_perk

  • Befriend Phase Length20 days faster per Scheme Phase

Adventurer government

  • Befriend Phase Length100 days faster per Scheme Phase

Bound by Blood

Needs Groomed to Rulethicker_than_water_perk

  • Personal Scheme Success Chance: +25% against family members You are able to use the Rescue House Members Casus Belli You are able to use the Unify The House Casus Belli

Nomadic government

  • Monthly Prestige from Blood Brothers+5%

Friendly Counsel

Needs Flattererfriendly_counsel_perk

  • Each of your Friend Relations gives you 2 random Skill points (To the Maximum of 5)
  • Adventurer governmentSuccessful Befriend Schemes against Rulers will add the target to your Roll of Patrons
  • Nomadic governmentYour Blood Brother gives you an additional 1 random Skill point

Sound Foundations

Needs Bound by Bloodsound_foundations_perk

  • OtherwiseEach living child gives you 1 random Skill point (Maximum of 5)

Patriarch

Needs Sound Foundations and Friendly Counselfamily_man_perk

Source: game/common/lifestyle_perks/00_diplomacy_3_family_tree_perks.txt, game/common/lifestyles/00_lifestyles.txt, game/common/focuses/00_lifestyle_focuses.txt and the English localisation, Crusader Kings III 1.20.0.3. Effects shown in the game only for certain governments, faiths or cultures carry that condition; “In some cases” marks a condition the files test that is not spelled out here.