
Effect · every source
How to increase Different Culture Opinion in CK3
21 sources raise Different Culture Opinion and 1 lowers it in the game files of patch 1.20.0.3.
different_culture_opinionThe biggest boosts
- +15Adaptive TraditionsLifestyle perk · Adventurer government
- +15Open-MindedLifestyle perk · Not Theocracy governments
+10Way of the NomadTrait
What raises Different Culture Opinion (21)
Traits (1)

nomadic_philosophy· game/common/traits/00_traits.txt
Lifestyle perks (3)
Adventurer government
adaptive_traditions_perk· game/common/lifestyle_perks/00_diplomacy_1_foreign_affairs_tree_perks.txtOpen-Minded+15
Not Theocracy governments
open_minded_perk· game/common/lifestyle_perks/00_learning_2_scholarship_tree_perks.txtFar and Wide+10
far_and_wide_perk· game/common/lifestyle_perks/00_wanderer_2_wayfarer_tree_perks.txt
Cultural traditions (2)

Xenophilic+10
Characters of this culture
tradition_xenophilic· game/common/culture/traditions/00_societal_traditions.txt
Characters of this culture
tradition_fp2_malleable_subjects· game/common/culture/traditions/03_fp2_traditions.txt
Culture pillars (1)
Innovations (1)

Muladi+10
Characters of this culture
innovation_muladi· game/common/culture/innovations/00_high_medieval_innovations.txt
Holy sites (7)
Khotan+10
Khotan · Followers, while the faith holds it
khotan· game/common/religion/faith_types/00_faith_types.txtItil+10
Itil · Followers, while the faith holds it
itil· game/common/religion/faith_types/00_faith_types.txtEllora+5
Vatsagulma · Followers, while the faith holds it
ellora· game/common/religion/faith_types/00_faith_types.txtDunhuang+5
Miran · Holder of the county
dunhuang· game/common/religion/faith_types/00_faith_types.txtEllora+3
Vatsagulma · Holder of the county
ellora· game/common/religion/faith_types/00_faith_types.txt
Buildings (6)



Holder
holy-site-great-mosque-of-cordoba· game/common/buildings/00_special_buildings.txt


What lowers Different Culture Opinion (1)
Cultural traditions (1)

Characters of this culture
tradition_cultural_primacy· game/common/culture/traditions/tgp_traditions.txt
Source: game/common/buildings/00_special_buildings.txt, game/common/buildings/cp8_special_buildings.txt, game/common/culture/innovations/00_high_medieval_innovations.txt, game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/03_fp2_traditions.txt, game/common/culture/traditions/tgp_traditions.txt, game/common/lifestyle_perks/00_diplomacy_1_foreign_affairs_tree_perks.txt, game/common/lifestyle_perks/00_learning_2_scholarship_tree_perks.txt, game/common/lifestyle_perks/00_wanderer_2_wayfarer_tree_perks.txt, game/common/religion/faith_types/00_faith_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.