Abrahamic · Judaism faith
Kuzarism
set_faith kabarismFaith ID kabarism. set_faith converts the character you play (not a head of faith); it needs the debug mode (launch option -debug_mode).
A community of converts, Kuzarites follow the common Rabbinic interpretation of the Halakha. Even long after their conversion, they continue to hold some local beliefs and traditions with religious reverence.
Tenets
At the start of the game, from its main rite, Kuzarism.
Doctrines
What the faith starts with: its religion's doctrines, then the faith's and its main rite's own.
Main Doctrines
- Theism
- Monotheist
- View on Gender
- Male Dominated
- Religious Attitude
- Pluralist
- Clerical Tradition
- Theocratic
- Pilgrimage Attitude
- Encouraged
- Halakha Authority
- Rabbinic
Special Doctrines
- Teachings of Moses
- Teachings of Moses
- Dismantled Priesthood
- The Prophecy of Malachi
Marriage Doctrines
- Marriage Type
- Polygamous
- Consanguinity
- Cousin Marriage
- Divorce
- Always Allowed
- Bastardry
- No Bastards
Crime Doctrines
Clergy Doctrines
- Clerical Function
- Control
- Clerical Gender
- Only Men
- Clerical Marriage
- Allowed
- Clerical Appointment
- Temporal, for Life
- Monasticism
- Absent
- Sacraments
- No Sacraments
- Funerary Tradition
- Stoic Burial
- Coronation Tradition
- No Anointment
Holy sites
Jerusalememinent
Holder of the county
- Monthly Piety+5%
- Different Faith Opinion+5
Followers, while the faith holds it
- Travel Safety+10%
Itileminent
Holder of the county
- Different Culture Opinion+5
Followers, while the faith holds it
- Different Culture Opinion+10
Panticapaeumeminent
County of Kerch
Holder of the county
- Stewardship+1
Followers, while the faith holds it
- Development Growth in the World Steppe Region+25%
- Development Growth in Steppe+15%
Samarkand
Holder of the county
- Stewardship+1
Followers, while the faith holds it
- Stewardship per Level of Devotion+1
Sinai
Holder of the county
- Learning+1
Followers, while the faith holds it
- Advantage in Desert Mountains+5
- Learning+1
Virtues and sins
Traits followers see as virtuous or sinful (from the religion, doctrines and tenets).
Source: game/common/religion/faith_types/00_faith_types.txt, game/common/religion/religion_types/00_judaism.txt, game/common/religion/rite_types/02_mainline_rite_types.txt and the English localisation, Crusader Kings III 1.20.0.3.