
Effect · every source
How to increase Scheme Secrecy in CK3
11 sources raise Scheme Secrecy and 3 lower it in the game files of patch 1.20.0.3.
owned_scheme_secrecy_addIn Crusader Kings III, 11 sources raise Scheme Secrecy and 3 sources lower it. Biggest raises: Run Away With Me +25%, Subterfuge +20%, Skulduggery Focus +15%, Natural Schemers +15% and Craven +10%. It goes down with Storytellers -15%, Northern Stories -15% and Arrogant -10%. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest boosts
- +25%Run Away With MeLifestyle perk · Adventurer government
+20%SubterfugeFocus · Adventurer government
+15%Skulduggery FocusFocus · Not Adventurer government
What raises Scheme Secrecy (11)
Traits (5)

Craven+10%
craven· game/common/traits/00_traits.txt
decadent· game/common/traits/00_traits.txt


Lifestyle perks (1)
Run Away With Me+25%
Adventurer government
accomplished_forger_perk· game/common/lifestyle_perks/00_diplomacy_1_foreign_affairs_tree_perks.txt
Focuses (2)

Subterfuge+20%
Adventurer government
intrigue_adventurer_focus· game/common/focuses/00_lifestyle_focuses.txt
Not Adventurer government
intrigue_skulduggery_focus· game/common/focuses/00_lifestyle_focuses.txt
Tenets (2)

Confessio+10%
Characters holding it as a personal tenet
tenet_confession· game/common/religion/tenet_types/00_pam_tenets.txt
Sacred Lies+10%
Characters holding it as a personal tenet
tenet_sacred_shadows· game/common/religion/tenet_types/00_tenet_types.txt
Dynasty legacies (1)
Natural Schemers+15%
Guile legacy · Members of the dynasty
guile_legacy_3· game/common/dynasty_perks/00_dynasty_perks.txt
What lowers Scheme Secrecy (3)
Traits (1)

Arrogant-10%
arrogant· game/common/traits/00_traits.txt
Cultural traditions (2)

Storytellers-15%
Characters of this culture
tradition_storytellers· game/common/culture/traditions/00_societal_traditions.txt
Northern Stories-15%
Characters of this culture
tradition_fp1_northern_stories· game/common/culture/traditions/01_fp1_traditions.txt
Source: game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/01_fp1_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/focuses/00_lifestyle_focuses.txt, game/common/lifestyle_perks/00_diplomacy_1_foreign_affairs_tree_perks.txt, game/common/religion/tenet_types/00_pam_tenets.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.