CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Northern Lords files

fp1_is_in_scandinavia_or_colonies

fp1_is_in_scandinavia_or_colonies = yes

game/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 87 (6 lines). No parameters.

fp1_is_in_scandinavia_or_colonies is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 87 of its file. It takes no parameters: fp1_is_in_scandinavia_or_colonies = yes (or no). The game's script calls it in 2 places, among them The Beast of … (event fp1_yearly.0541) and The Stench of Success (event fp1_yearly.0511). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
fp1_is_in_scandinavia_or_colonies = {
	OR = {
		fp1_is_in_scandinavia = yes
		fp1_is_in_scandinavian_colonies = yes
	}
}

As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp1_is_in_scandinavia_or_colonies.

Events (2)

Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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