CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger · The Northern Lords files

fp1_is_in_scandinavian_colonies

fp1_is_in_scandinavian_colonies = yes

game/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 78 (8 lines). No parameters.

fp1_is_in_scandinavian_colonies is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 78 of its file. It takes no parameters: fp1_is_in_scandinavian_colonies = yes (or no). The game's script calls it in 1 place, among them fp1_is_in_scandinavia_or_colonies (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.

What it checks

  • Their capital county’s province:
    • One of these

      • Is in the Britannia region
      • or

        Is in the dlc fp1 region colonial eastern europe region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
fp1_is_in_scandinavian_colonies = {
	capital_county.title_province = {
		OR = {
			geographical_region = world_europe_west_britannia
			geographical_region = dlc_fp1_region_colonial_eastern_europe
		}
	}
}

As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp1_is_in_scandinavian_colonies.

Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?