Scripted trigger · The Northern Lords files
fp1_is_in_scandinavian_colonies
fp1_is_in_scandinavian_colonies = yesgame/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 78 (8 lines). No parameters.
fp1_is_in_scandinavian_colonies is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 78 of its file. It takes no parameters: fp1_is_in_scandinavian_colonies = yes (or no). The game's script calls it in 1 place, among them fp1_is_in_scandinavia_or_colonies (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
What it checks
- Their capital county’s province:
One of these
- Is in the Britannia region
or
Is in the dlc fp1 region colonial eastern europe region
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
fp1_is_in_scandinavian_colonies = {
capital_county.title_province = {
OR = {
geographical_region = world_europe_west_britannia
geographical_region = dlc_fp1_region_colonial_eastern_europe
}
}
}As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls fp1_is_in_scandinavian_colonies.
Scripted triggers (1)
Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.