Scripted trigger · The Northern Lords files
fp1_is_in_scandinavia
fp1_is_in_scandinavia = yesgame/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 74 (3 lines). No parameters.
fp1_is_in_scandinavia is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 74 of its file. It takes no parameters: fp1_is_in_scandinavia = yes (or no). The game's script calls it in 5 places, among them Fishy Business (event fp1_yearly.0551), In the Deep Places of the World (event fp1_yearly.0071) and Raised Voices at the Ting-Meet (event fp1_yearly.0591). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
What it checks
- Their capital county’s province: Is in the Northern Europe region
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (3 lines of game script)
fp1_is_in_scandinavia = {
capital_county.title_province = { geographical_region = world_europe_north }
}As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls fp1_is_in_scandinavia.
Events (4)
- Fishy Business
fp1_yearly.0551 - In the Deep Places of the World
fp1_yearly.0071 - Raised Voices at the Ting-Meet
fp1_yearly.0591 - The Hardest Part of Ruling
fp1_yearly.0601
Scripted triggers (1)
Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.