Scripted trigger · Legacy of Persia files
favour_skilled_outsiders_decision_valid_character_to_take_trigger
favour_skilled_outsiders_decision_valid_character_to_take_trigger = yesgame/common/scripted_triggers/06_fp3_scripted_triggers.txt, line 368 (13 lines). No parameters.
favour_skilled_outsiders_decision_valid_character_to_take_trigger is a scripted trigger in Crusader Kings III, in the Legacy of Persia files, written at line 368 of its file. It takes no parameters: favour_skilled_outsiders_decision_valid_character_to_take_trigger = yes (or no). The game's script calls it in 1 place, among them Favor Skilled Outsiders (decision). Patch 1.20.1.2, from game/common/scripted_triggers/06_fp3_scripted_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
favour_skilled_outsiders_decision_valid_character_to_take_trigger = {
OR = {
has_perk = meritocracy_perk
government_has_flag = government_is_clan
culture = { has_cultural_pillar = ethos_egalitarian }
calc_true_if = {
amount >= 2
has_trait = calm
has_trait = humble
has_trait = ambitious
}
}
}As written in game/common/scripted_triggers/06_fp3_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls favour_skilled_outsiders_decision_valid_character_to_take_trigger.
Decisions (1)
Source: game/common/scripted_triggers/06_fp3_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.