CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

ep3_frankokratia_financier_trigger

ep3_frankokratia_financier_trigger = yes

game/common/scripted_triggers/07_frankokratia_triggers.txt, line 390 (30 lines). No parameters.

ep3_frankokratia_financier_trigger is a scripted trigger in Crusader Kings III, written at line 390 of its file. It takes no parameters: ep3_frankokratia_financier_trigger = yes (or no). The game's script calls it in 3 places, among them ep3_frankokratia_save_financier_effect (scripted effect), ep3_frankokratia_financier_exists_trigger (scripted trigger) and ep3_frankokratia_financier_sub_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.

What it checks

  • Their faith is Catholicism
  • Is played by the AI
  • NOT = { is_allied_to = title:e_byzantium.holder }
  • NOT = { is_vassal_of = title:e_byzantium.holder }
  • NOT = { has_relation_friend = title:e_byzantium.holder }
  • NOT = { has_relation_lover = title:e_byzantium.holder }
  • NOT = { has_relation_soulmate = title:e_byzantium.holder }
  • Has 0
  • Their capital county:
    • Their province:
      • One of these

        • Is in the Southern Europe region
        • or

          Is in the Iberia region
        • or

          Is in the Francia region
    • Is coastal County
  • Is at not War

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (30 lines of game script)
ep3_frankokratia_financier_trigger = {
	faith = faith:catholic
	is_ai = yes
	#Not pals with byz emperor
	NOR = {
		is_allied_to = title:e_byzantium.holder
		is_vassal_of = title:e_byzantium.holder
		has_relation_friend = title:e_byzantium.holder
		has_relation_lover = title:e_byzantium.holder
		has_relation_soulmate = title:e_byzantium.holder
		AND = {
			exists = faith.religious_head
			this = faith.religious_head
		}
	}
	#Gotta have money to be a financier
	gold >= 0
	#Your capital needs to be somewhere useful
	capital_county = {
		title_province = {
			OR = {
				geographical_region = world_europe_south
				geographical_region = world_europe_west_iberia
				geographical_region = world_europe_west_francia
			}
		}
		is_coastal_county = yes
	}
	is_at_war = no
}

As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep3_frankokratia_financier_trigger.

Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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