Scripted trigger
ep3_frankokratia_financier_sub_trigger
ep3_frankokratia_financier_sub_trigger = yesgame/common/scripted_triggers/07_frankokratia_triggers.txt, line 421 (5 lines). No parameters.
ep3_frankokratia_financier_sub_trigger is a scripted trigger in Crusader Kings III, written at line 421 of its file. It takes no parameters: ep3_frankokratia_financier_sub_trigger = yes (or no). The game's script calls it in 1 place, among them ep3_frankokratia_financier_exists_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.
What it checks
- Highest held Title is at least County Rank
- Government is unplayable
ep3_frankokratia_financier_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (5 lines of game script)
ep3_frankokratia_financier_sub_trigger = {
highest_held_title_tier >= tier_county
government_has_flag = government_is_republic
ep3_frankokratia_financier_trigger = yes
}As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_frankokratia_financier_sub_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.