Scripted trigger
ep3_frankokratia_financier_exists_trigger
ep3_frankokratia_financier_exists_trigger = yesgame/common/scripted_triggers/07_frankokratia_triggers.txt, line 427 (88 lines). No parameters.
ep3_frankokratia_financier_exists_trigger is a scripted trigger in Crusader Kings III, written at line 427 of its file. It takes no parameters: ep3_frankokratia_financier_exists_trigger = yes (or no). The game's script calls it in 2 places, among them great_holy_war.0001 (event) and The Unjust Dispossession (event ep3_frankokratia_events.0001). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.
What it checks
One of these
All of these
exists = title:k_venice.holdertitle:k_venice.holder:
or
Italia › In de jure hierarchy (at least 1) › Their holder:or
Sicily:- In de jure hierarchy (at least 1) › Their holder:
or
Croatia:- In de jure hierarchy (at least 1) › Their holder:
or
Burgundy:- In de jure hierarchy (at least 1) › Their holder:
or
Aquitaine:- In de jure hierarchy (at least 1) › Their holder:
or
Hispania › In de jure hierarchy (at least 1) › Their holder:or
Italia › In de jure hierarchy (at least 1) › Their holder:or
Sicily:or
Croatia:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (88 lines of game script)
ep3_frankokratia_financier_exists_trigger = {
OR = {
AND = {
exists = title:k_venice.holder
title:k_venice.holder = {
ep3_frankokratia_financier_sub_trigger = yes
}
}
title:e_italy = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
ep3_frankokratia_financier_sub_trigger = yes
}
}
}
title:k_sicily = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
ep3_frankokratia_financier_sub_trigger = yes
}
}
}
title:k_croatia = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
ep3_frankokratia_financier_sub_trigger = yes
}
}
}
title:k_burgundy = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
ep3_frankokratia_financier_sub_trigger = yes
}
}
}
title:k_aquitaine = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
ep3_frankokratia_financier_sub_trigger = yes
}
}
}
title:e_spain = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
ep3_frankokratia_financier_sub_trigger = yes
}
}
}
title:e_italy = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
highest_held_title_tier >= tier_county
highest_held_title_tier < tier_empire
ep3_frankokratia_financier_trigger = yes
}
}
}
title:k_sicily = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
highest_held_title_tier >= tier_county
highest_held_title_tier < tier_empire
ep3_frankokratia_financier_trigger = yes
}
}
}
title:k_croatia = {
any_in_de_jure_hierarchy = {
count >= 1
holder ?= {
highest_held_title_tier >= tier_county
highest_held_title_tier < tier_empire
ep3_frankokratia_financier_trigger = yes
}
}
}
}
}As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_frankokratia_financier_exists_trigger.
Events (2)
- great_holy_war.0001
- The Unjust Dispossession
ep3_frankokratia_events.0001
Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.