CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger · All Under Heaven files

destruction_won_more_than_lost_trigger

destruction_won_more_than_lost_trigger = yes

game/common/scripted_triggers/tgp_mandala_triggers.txt, line 648 (6 lines). No parameters.

destruction_won_more_than_lost_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 648 of its file. It takes no parameters: destruction_won_more_than_lost_trigger = yes (or no). The game's script calls it in 5 places, among them destruction_fifth_tier_trigger (scripted trigger), destruction_first_tier_trigger (scripted trigger) and destruction_fourth_tier_trigger (scripted trigger). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.

The comment above it in the file

DESTRUCTION

What it checks

  • You have won more Wars than you have lost (Currently …/…)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
destruction_won_more_than_lost_trigger = {
	custom_tooltip = {
		text = rite_of_worthiness_destruction_won_more_than_lost
		num_wars_won > num_wars_lost
	}
}

As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls destruction_won_more_than_lost_trigger.

Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?