CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

current_season_wet_extended

current_season_wet_extended = yes

game/common/scripted_triggers/00_weather_triggers.txt, line 510 (8 lines). No parameters.

current_season_wet_extended is a scripted trigger in Crusader Kings III, written at line 510 of its file. It takes no parameters: current_season_wet_extended = yes (or no). The game's script calls it in 1 place, among them At the Mercy of the Elements (event ecumenical_council_summons_events.0030). Patch 1.20.1.2, from game/common/scripted_triggers/00_weather_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
current_season_wet_extended = {
	OR = {
		current_season_spring = yes
		current_season_autumn = yes
		current_season_winter = yes
		current_season_rainy_season = yes
	}
}

As written in game/common/scripted_triggers/00_weather_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls current_season_wet_extended.

Events (1)

Source: game/common/scripted_triggers/00_weather_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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