Scripted trigger
clerical_chastity_recipient_valid_for_actor_scope_trigger
clerical_chastity_recipient_valid_for_actor_scope_trigger = yesgame/common/scripted_triggers/clerical_chastity_triggers.txt, line 36 (9 lines). No parameters.
clerical_chastity_recipient_valid_for_actor_scope_trigger is a scripted trigger in Crusader Kings III, written at line 36 of its file. It takes no parameters: clerical_chastity_recipient_valid_for_actor_scope_trigger = yes (or no). The game's script calls it in 1 place, among them Demand Chastity (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/clerical_chastity_triggers.txt.
What it checks
One of these
religious_head_or_challenger ?= scope:puppet_or_actoror
scope:puppet_or_actor: Highest held Title is at least Duchy Rankor
clerical_chastity_recipient_realm_borders_actor_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
clerical_chastity_recipient_valid_for_actor_scope_trigger = {
OR = {
religious_head_or_challenger ?= scope:puppet_or_actor
scope:puppet_or_actor = {
highest_held_title_tier >= tier_duchy
}
clerical_chastity_recipient_realm_borders_actor_trigger = yes
}
}As written in game/common/scripted_triggers/clerical_chastity_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls clerical_chastity_recipient_valid_for_actor_scope_trigger.
Character interactions (1)
Source: game/common/scripted_triggers/clerical_chastity_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.