CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

clerical_chastity_recipient_realm_borders_actor_trigger

clerical_chastity_recipient_realm_borders_actor_trigger = yes

game/common/scripted_triggers/clerical_chastity_triggers.txt, line 24 (11 lines). No parameters.

clerical_chastity_recipient_realm_borders_actor_trigger is a scripted trigger in Crusader Kings III, written at line 24 of its file. It takes no parameters: clerical_chastity_recipient_realm_borders_actor_trigger = yes (or no). The game's script calls it in 1 place, among them clerical_chastity_recipient_valid_for_actor_scope_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/clerical_chastity_triggers.txt.

What it checks

  • scope:puppet_or_actor › Any sub realm county: Any neighboring county:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
clerical_chastity_recipient_realm_borders_actor_trigger = {
	scope:puppet_or_actor = {
		any_sub_realm_county = {
			any_neighboring_county = {
				holder = {
					this = scope:recipient
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/clerical_chastity_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls clerical_chastity_recipient_realm_borders_actor_trigger.

Source: game/common/scripted_triggers/clerical_chastity_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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