CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

clergy_claims_hof_trigger

clergy_claims_hof_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 1725 (15 lines). No parameters.

clergy_claims_hof_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1725 of its file. It takes no parameters: clergy_claims_hof_trigger = yes (or no). The game's script calls it in 2 places, among them Beseech Claim (interaction) and Negotiate For Land (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
clergy_claims_hof_trigger = {
	pam_request_legitimacy_priest_trigger = { CHARACTER = scope:puppet_or_actor }
	NOT = {
		is_at_war_with = scope:puppet_or_actor
	}
	is_available_quick = {
		incapable = no
		imprisoned = no
		hostage = no
		adult = yes
	}
	NOT = {
		has_trait = excommunicated
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls clergy_claims_hof_trigger.

Character interactions (2)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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