Scripted trigger · By God Alone files
claim_valid_faith_subordinate_trigger
claim_valid_faith_subordinate_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 1664 (30 lines). No parameters.
claim_valid_faith_subordinate_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1664 of its file. It takes no parameters: claim_valid_faith_subordinate_trigger = yes (or no). The game's script calls it in 2 places, among them Beseech Claim (interaction) and Negotiate For Land (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
pam_request_legitimacy_priest_trigger = { CHARACTER = scope:puppet_or_actor }NOT = { is_at_war_with = scope:puppet_or_actor }- Does not have the Trait: Excommunicated
If
a check the game hides
Then
NOT = { is_at_war_with = scope:recipient }
- Is available (not incapable, not imprisoned, a ruler, an adult)
- Highest held Title is at least Duchy Rank
One of these
scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipientor
clergy_claim_title_responsibility_trigger = yesor
scope:puppeteer ?= scope:puppet_or_actor
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (30 lines of game script)
claim_valid_faith_subordinate_trigger = {
pam_request_legitimacy_priest_trigger = { CHARACTER = scope:puppet_or_actor }
NOR = {
is_at_war_with = scope:puppet_or_actor
has_trait = excommunicated
}
# Also used to populate the recipient list, where no recipient exists yet
trigger_if = {
limit = { exists = scope:recipient }
NOR = {
this = scope:recipient
is_at_war_with = scope:recipient
}
}
is_available_quick = {
incapable = no
imprisoned = no
hostage = no
ruler = yes
adult = yes
}
highest_held_title_tier >= tier_duchy
OR = {
#Is head of faith
scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient
clergy_claim_title_responsibility_trigger = yes
#you gotta be able to use your puppet
scope:puppeteer ?= scope:puppet_or_actor
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls claim_valid_faith_subordinate_trigger.
Character interactions (2)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.