CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

can_be_fired_from_council_trigger

can_be_fired_from_council_trigger = { COURT_OWNER = … }

game/common/scripted_triggers/00_councillor_triggers.txt, line 431 (17 lines). Parameters: $COURT_OWNER$.

can_be_fired_from_council_trigger is a scripted trigger in Crusader Kings III, written at line 431 of its file. A call passes 1 parameter: COURT_OWNER. The game's script calls it in 12 places, among them … Imprison (interaction), Imprison (interaction) and A Courtly Offer (event prelude_events.0070). Patch 1.20.1.2, from game/common/scripted_triggers/00_councillor_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (17 lines of game script)
can_be_fired_from_council_trigger = {
	NOT = {
		is_blocked_from_being_fired_from_council_trigger = { COURT_OWNER = $COURT_OWNER$ }
	}
	trigger_if = {
		limit = {
			has_council_position = councillor_court_chaplain
			liege = { tgp_has_access_to_ministry_trigger = no }
		}
		rite = {
			OR = {
				rite_has_doctrine = doctrine_clerical_succession_temporal_appointment
				rite_has_doctrine = doctrine_clerical_succession_spiritual_appointment
			}
		}
	}
}

As written in game/common/scripted_triggers/00_councillor_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_be_fired_from_council_trigger.

Character interactions (2)

Events (7)

1 more

Customizable localization (1)

  • ImprisonCharacterDeclineSummary

Source: game/common/scripted_triggers/00_councillor_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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