CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

basic_allowed_to_imprison_character_trigger

basic_allowed_to_imprison_character_trigger = { CHARACTER = … }

game/common/scripted_triggers/00_scripted_triggers.txt, line 223 (28 lines). Parameters: $CHARACTER$.

basic_allowed_to_imprison_character_trigger is a scripted trigger in Crusader Kings III, written at line 223 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 5 places, among them … Imprison (interaction), Imprison (interaction) and Punish Criminal (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_scripted_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (28 lines of game script)
basic_allowed_to_imprison_character_trigger = { #Only to be used in is_shown for imprison interaction and similar
	save_temporary_scope_as = allowed_imprisoner
	$CHARACTER$ = {
		OR = {
			AND = {
				target_is_liege_or_above = scope:allowed_imprisoner
				trigger_if = {
					limit = { is_foreign_court_guest = yes }
					host = {
						target_is_liege_or_above = scope:allowed_imprisoner
					}
				}
			}
			is_foreign_court_or_pool_guest_of = scope:allowed_imprisoner
			AND = {
				# EP3 EVICTION
				has_government = landless_adventurer_government
				reverse_has_opinion_modifier = {
					target = scope:allowed_imprisoner
					modifier = eviction_ignored_opinion
				}
			}
		}
		NOT = {
			is_imprisoned_by = scope:allowed_imprisoner
		}
	}
}

As written in game/common/scripted_triggers/00_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls basic_allowed_to_imprison_character_trigger.

Character interactions (3)

Events (1)

Source: game/common/scripted_triggers/00_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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