Scripted trigger
allowed_to_imprison_character_trigger
allowed_to_imprison_character_trigger = { CHARACTER = … }game/common/scripted_triggers/00_scripted_triggers.txt, line 299 (5 lines). Parameters: $CHARACTER$.
allowed_to_imprison_character_trigger is a scripted trigger in Crusader Kings III, written at line 299 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 14 places, among them Imprison (interaction), A Secret Exposed! (event secrets.0101) and A Secret Exposed! (event secrets.0103). Patch 1.20.1.2, from game/common/scripted_triggers/00_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
allowed_to_imprison_character_trigger = {
# We separate these out so that diarchs can imprison characters they aren't liege over.
advanced_allowed_to_imprison_character_trigger = { CHARACTER = $CHARACTER$ }
basic_allowed_to_imprison_character_trigger = { CHARACTER = $CHARACTER$ }
}As written in game/common/scripted_triggers/00_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls allowed_to_imprison_character_trigger.
Character interactions (1)
Events (11)
- A Secret Exposed!
secrets.0101 - A Secret Exposed!
secrets.0103 - A Secret Exposed!
secrets.0104 - A Secret Exposed!
secrets.0107 - A Secret Exposed!
secrets.0108 - A Secret Exposed!
secrets.0116
5 more
- Murderer!
secrets.0118 - Raider Revealed
secrets.0142 - Sticky Fingers
secrets.0122 - Unfaithful
infidelity_confrontation.1000 - Unfaithful
infidelity_confrontation.1010
Scripted triggers inside an event file (2)
- adultery_4001_can_be_imprisoned_trigger
- infidelity_confrontation_demand_consequence_imprisonment_trigger
Source: game/common/scripted_triggers/00_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.