Scripted effect · Tours and Tournaments files
tournament_wounded_or_dead_tooltip_effect
tournament_wounded_or_dead_tooltip_effect = { CONTEST = … }game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 7030 (20 lines). Parameters: $CONTEST$.
tournament_wounded_or_dead_tooltip_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 7030 of its file. A call passes 1 parameter: CONTEST. The game's script calls it in 2 places, among them tournament_wounded_or_dead_contest_effect (scripted effect) and …: Mortal Combat (event contest_events.1133). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
List correct wound status tooltip
What it does
If
a check the game hides
Then
death = { death_reason = death_contest_$CONTEST$_accident killer = scope:contest_winner }
Else if
a check the game hides
Then
- Depending on traits:
- If they have Wounded:
add_trait_force_tooltip = wounded_1
- If they have Severely Injured:
add_trait_force_tooltip = wounded_2
- If they have Brutally Mauled:
add_trait_force_tooltip = wounded_3
- If they have Wounded:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
tournament_wounded_or_dead_tooltip_effect = {
show_as_tooltip = {
if = {
limit = { is_alive = no }
death = {
death_reason = death_contest_$CONTEST$_accident
killer = scope:contest_winner
}
}
else_if = {
limit = { has_character_flag = agency_wound }
switch = {
trigger = has_trait
wounded_1 = { add_trait_force_tooltip = wounded_1 }
wounded_2 = { add_trait_force_tooltip = wounded_2 }
wounded_3 = { add_trait_force_tooltip = wounded_3 }
}
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_wounded_or_dead_tooltip_effect.
Events (1)
- …: Mortal Combat
contest_events.1133
Scripted effects (1)
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.