CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_wounded_or_dead_contest_effect

tournament_wounded_or_dead_contest_effect = yes

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 3065 (27 lines). No parameters.

tournament_wounded_or_dead_contest_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 3065 of its file. It takes no parameters: tournament_wounded_or_dead_contest_effect = yes. The game's script calls it in 1 place, among them … …: … and … (event contest_events.0810). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

The comment above it in the file

List correct wound status for versus contests

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (27 lines of game script)
tournament_wounded_or_dead_contest_effect = {
	scope:activity = {
		switch = {
			trigger = has_current_phase
			tournament_phase_joust = {
				scope:contest_loser = {
					tournament_wounded_or_dead_tooltip_effect = { CONTEST = joust }
				}
			}
			tournament_phase_wrestling = {
				scope:contest_loser = {
					tournament_wounded_or_dead_tooltip_effect = { CONTEST = wrestling }
				}
			}
			tournament_phase_duel = {
				scope:contest_loser = {
					tournament_wounded_or_dead_tooltip_effect = { CONTEST = duel }
				}
			}
			tournament_phase_board_game = {
				scope:contest_loser = {
					tournament_wounded_or_dead_tooltip_effect = { CONTEST = board_game }
				}
			}
		}
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_wounded_or_dead_contest_effect.

Events (1)

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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