CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · Tours and Tournaments files

tournament_team_loser_prestige_rewards_effect

tournament_team_loser_prestige_rewards_effect = yes

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 4670 (21 lines). No parameters.

tournament_team_loser_prestige_rewards_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 4670 of its file. It takes no parameters: tournament_team_loser_prestige_rewards_effect = yes. The game's script calls it in 1 place, among them tournament_contest_team_rewards_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (21 lines of game script)
tournament_team_loser_prestige_rewards_effect = {
	if = {
		limit = {  scope:activity.num_phases > 4 }
		add_prestige = scope:host.medium_prestige_value
		# If appropriate, give the winner's liege a reward too.
		tournament_contest_rewards_give_liege_prestige_effect = {
			AMOUNT = tournament_team_loser_reward_prestige_major_value
			TOOLTIP = tournament_landless_knight_liege_rewards.tt.tournament_team_loser_reward_prestige_major
		}
	}
	else_if = {
		limit = { scope:activity.num_phases > 3 }
		add_prestige = scope:host.minor_prestige_value
		# If appropriate, give the winner's liege a reward too.
		tournament_contest_rewards_give_liege_prestige_effect = {
			AMOUNT = tournament_team_loser_reward_prestige_medium_value
			TOOLTIP = tournament_landless_knight_liege_rewards.tt.tournament_team_loser_reward_prestige_medium
		}
	}
	else = { add_prestige = scope:host.miniscule_prestige_value }
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_team_loser_prestige_rewards_effect.

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?