CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_give_trait_effect

tournament_give_trait_effect = { CONTEST = … }

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 6889 (63 lines). Parameters: $CONTEST$.

tournament_give_trait_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 6889 of its file. A call passes 1 parameter: CONTEST. The game's script calls it in 3 places, among them tournament_contest_rewards_effect (scripted effect), tournament_contest_team_rewards_effect (scripted effect) and tournament_contest_team_winner_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

The comment above it in the file

Hand out Tourney Participant trait

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (63 lines of game script)
tournament_give_trait_effect = {
	if = {
		limit = {
			save_temporary_scope_as = new_list_member
			scope:activity ?= {
				any_guest_subset = {
					name = qualified
					phase = tournament_phase_$CONTEST$
					this = scope:new_list_member
				}
			}
			NOT = { has_trait = tourney_participant }
		}
		hidden_effect = {
			random = {
				chance = 50
				modifier = {
					is_ai = no
					add = 50
				}
				modifier = {
					scope:contest_winner ?= this
					add = 100
				}
				modifier = {
					scope:activity ?= {
						any_guest_subset = {
							name = winner
							phase = tournament_phase_$CONTEST$
							this = root
						}
					}
					add = 50
				}
				modifier = {
					scope:activity ?= {
						any_guest_subset = {
							name = second_place
							phase = tournament_phase_$CONTEST$
							this = root
						}
					}
					add = 30
				}
				modifier = {
					scope:activity ?= {
						any_guest_subset = {
							name = third_place
							phase = tournament_phase_$CONTEST$
							this = root
						}
					}
					add = 15
				}
				add_trait = tourney_participant
			}
		}
		if = {
			limit = { has_trait = tourney_participant }
			show_as_tooltip = { add_trait = tourney_participant }
		}
	}	
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_give_trait_effect.

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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