Scripted effect · Tours and Tournaments files
tournament_contest_versus_match_scope_effect
tournament_contest_versus_match_scope_effect = { CHAR = … }game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 2051 (19 lines). Parameters: $CHAR$.
tournament_contest_versus_match_scope_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 2051 of its file. A call passes 1 parameter: CHAR. The game's script calls it in 2 places, among them tournament_contest_start_portrait_effect (scripted effect) and …: … (event contest_events.0820). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
What it does
- scope:activity › Depending on has current phase:
- When has current phase is Joust:
$CHAR$ = { … }
- When has current phase is Wrestling:
$CHAR$ = { … }
- When has current phase is Duel:
$CHAR$ = { … }
- When has current phase is Board Game:
$CHAR$ = { … }
- When has current phase is Joust:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (19 lines of game script)
tournament_contest_versus_match_scope_effect = {
scope:activity = {
switch = {
trigger = has_current_phase
tournament_phase_joust = {
$CHAR$ = { tournament_contest_versus_round_scope_effect = { CONTEST = joust } }
}
tournament_phase_wrestling = {
$CHAR$ = { tournament_contest_versus_round_scope_effect = { CONTEST = wrestling } }
}
tournament_phase_duel = {
$CHAR$ = { tournament_contest_versus_round_scope_effect = { CONTEST = duel } }
}
tournament_phase_board_game = {
$CHAR$ = { tournament_contest_versus_round_scope_effect = { CONTEST = board_game } }
}
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_contest_versus_match_scope_effect.
Events (1)
- …: …
contest_events.0820
Scripted effects (1)
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.