CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_clear_contest_variables_effect

tournament_clear_contest_variables_effect = yes

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 152 (93 lines). No parameters.

tournament_clear_contest_variables_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 152 of its file. It takes no parameters: tournament_clear_contest_variables_effect = yes. The game's script calls it in 5 places, among them tournament_clear_tournament_variables_effect (scripted effect), tournament_contest_race_winner_effect (scripted effect) and tournament_contest_team_winner_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

The comment above it in the file

Purge all tournament related variables

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (93 lines of game script)
tournament_clear_contest_variables_effect = {
	if = {
		limit = { exists = var:progress_to_victory }
		remove_variable = progress_to_victory
	}
	if = {
		limit = { exists = var:progress_to_victory_score }
		remove_variable = progress_to_victory_score
	}
	if = {
		limit = { exists = var:contest_aptitude }
		remove_variable = contest_aptitude
	}
	if = {
		limit = { exists = var:mysterious_stranger_origin }
		remove_variable = mysterious_stranger_origin
	}
	if = {
		limit = { has_character_flag = resigned_contest_flag }
		remove_character_flag = resigned_contest_flag
	}
	if = {
		limit = { has_character_flag = disqualified_contest_flag }
		remove_character_flag = disqualified_contest_flag
	}
	if = {
		limit = { has_character_flag = horse_race_mysterious_stranger }
		remove_character_flag = horse_race_mysterious_stranger
	}
	if = {
		limit = { has_character_flag = contest_horse_race_war_horse }
		remove_character_flag = contest_horse_race_war_horse
	}
	remove_character_flag = success_pivotal_flag
	remove_character_flag = neutral_pivotal_flag
	remove_character_flag = failure_pivotal_flag
	if = {
		limit = { exists = var:contest_qualified_match_wrestling }
		remove_variable = contest_qualified_match_wrestling
	}
	if = {
		limit = { exists = var:contest_semi_finalist_match_wrestling }
		remove_variable = contest_semi_finalist_match_wrestling
	}
	if = {
		limit = { exists = var:contest_finalist_match_wrestling }
		remove_variable = contest_finalist_match_wrestling
	}
	if = {
		limit = { exists = var:contest_qualified_match_duel }
		remove_variable = contest_qualified_match_duel
	}
	if = {
		limit = { exists = var:contest_semi_finalist_match_duel }
		remove_variable = contest_semi_finalist_match_duel
	}
	if = {
		limit = { exists = var:contest_finalist_match_duel }
		remove_variable = contest_finalist_match_duel
	}
	if = {
		limit = { exists = var:contest_qualified_match_joust }
		remove_variable = contest_qualified_match_joust
	}
	if = {
		limit = { exists = var:contest_semi_finalist_match_joust }
		remove_variable = contest_semi_finalist_match_joust
	}
	if = {
		limit = { exists = var:contest_finalist_match_joust }
		remove_variable = contest_finalist_match_joust
	}
	if = {
		limit = { exists = var:contest_qualified_match_board_game }
		remove_variable = contest_qualified_match_board_game
	}
	if = {
		limit = { exists = var:contest_semi_finalist_match_board_game }
		remove_variable = contest_semi_finalist_match_board_game
	}
	if = {
		limit = { exists = var:contest_finalist_match_board_game }
		remove_variable = contest_finalist_match_board_game
	}
	if = {
		limit = { exists = var:last_versus_match }
		remove_variable = last_versus_match
	}
	if = {
		limit = { exists = var:next_versus_match }
		remove_variable = next_versus_match
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_clear_contest_variables_effect.

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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